A Short Discussion on Policy Gradients in Bandits

This is a quick note on policy gradients in bandit problems. There are a number of excellent papers coming out on the convergence of policy gradients [1 ,2, 3]. I wrote this sketch argument a few months ago. Lockdown and homeschooling started and I found I did not have time to pursue it. Then yesterday morning I came across the following paper Mei et al. [1], which uses a different Lyapunov argument to draw an essentially the same conclusion [first for bandits then for general RL]. Although most of the time I don’t talk about my own research on this blog, I wrote this short note here just in case this different Lyapunov argument is of interest.

Further, all these results on policy gradient are [thus far] for deterministic models. I wrote a short paper that deals with a stochastic regret bound for a policy gradient algorithm much closer to projected gradient descent, again in the bandit setting. I’ll summarize this, as it might be possible to use it to derive stochastic regret bounds for policy gradients more generally. At the end, I discuss some issues around getting some proofs to work in the stochastic case and emphasize the point that 1/q^\star is a good choice of lyapunov function [where $latex $q^\star$ is the probability of not choosing the optimal action.]

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Stochastic Control Notes Update

I’ve updated the stochastic control notes here:

Stochastic_Control_2020_May.pdf

These still remain a work in progress.

(Typos/errors/mishaps found are welcome)

A quick summary of what is new:

  • I’ve updated a section on the ODE method for stochastic approximation.
  • I’ve improved the discussion around Temporal Difference methods and included some proofs.
  • I’ve added a proof of convergence for SARSA. 
  • I’ve added a section on Lyapunov functions in continuous time
    • La Salle, exponential convergence, and online convex optimization…
  • I’ve started a section on Policy Gradients but there is more recent proofs to include
  • I’ve started a section on Deep Learning for RL.